The second ODIN Meetup brought together experts to discuss AI’s role in Malta’s game development, VFX, virtual production, academia, and intellectual property law.
The AI Forum kicked off with a series of insightful presentations, followed by a dynamic panel discussion that explored the opportunities and challenges AI is bringing to various sectors. The event was designed to spark conversations about AI's influence on creativity, innovation, and regulation, with a special focus on how Malta can position itself as a hub for AI-driven industries.
Event Highlights
- Opening Talk by Luke Ambrogio
The event began with an introduction by Luke Ambrogio, discussing the importance of AI in shaping Malta's technological future.
- Guest Presentations
- Jonathan Mizzi presented "Unleashing Unreal Unity," showcasing how AI is being used alongside powerful game engines to push the boundaries of game development.
- Daniel Gunba delivered a talk on "Live Casinos in The Metaverse," exploring the intersection of AI and immersive technologies in the gaming world.
- Francesco Sapio provided an engaging showcase of how AI is influencing game production and virtual worlds.
- Panel Discussion
Moderated by Johan Zammit, the panel included experts from various fields:
- John Chasoulidis Abela (Game Development)
- Matthew Pullicino (VFX and Virtual Production)
- Mark Bugeja (Academia)
- Matthew Galea Debono (Intellectual Property Law)
- The panel explored AI’s transformative effects on each sector, discussing both the exciting opportunities it offers and the ethical and regulatory challenges it poses. Topics ranged from AI’s role in enhancing game development, improving virtual production workflows, and the legal implications surrounding AI-generated content.
- Representative Talks from MDIA and GamingMalta
Representatives shared insights on the growing significance of AI in Malta’s industries and highlighted the country’s potential to become a leading hub for AI innovation.
- AI Forum Q&A
The evening concluded with an interactive Q&A session moderated by Francis Ghersci, where panellists and audience members discussed the broader implications of AI, from creating more immersive virtual worlds to addressing ethical concerns surrounding AI’s role in the future of creative industries.